Today we're excited to share some recent progress on the OSSIC X microphone array, which will be a key feature in the final product.
Since our last update we’ve made measurable progress with both the technology and development. See below for the milestones we have hit since September, and make sure to view our latest Localization Accuracy Test post comparing our technology to other gaming headphones. The results from the data has been nothing short of amazing.
Recently, Austin had it’s own Games Conference where specialists working across a number of games and VR titles gathered together to discuss the intricacies of everything from physics-based audio to audio for robotics. While speaking at the conference, audio director Aaron Brown discussed the multi-dimensions of audio in VR –– a must watch for anyone in the field.