The second half of October is shaping up to be very exciting as the OSSIC team continues to assemble the second prototype build of the X. After sourcing all the custom vendor parts and establishing the tooling for production of the first few units, new PB2 headphones have started to come off the line.
The first of these units will be used for internal testing and quality assurance. These units will also be prepped for firmware and software implementation as the various aspects of production are fine tuned to make the OSSIC X stand up to every-day use.
Current progress shots of the OSSIC X units can be seen below, which highlights of some of the improvements and changes to the headphones since the concept was revealed. You'll also notice a test being performed on the headband to test clamp force.
The OSSIC X ear pads will be removable from the headphones in order to allow the user to replace them after wear and tear. You may notice that the pad materials vary in some of the photos, which is showing some of our material testing.
After over 35 individual headband prototypes, the headband is close to completion. Each prototype played an important role with helping us to test clamp force, final material, and overall aesthetic. Progress has also been made on the design of the interior band within the pad, which will house the intense cabling that connects the power and processing between both of the ear cups.
After months of development, we've added two physical buttons to either side of the OSSIC X to increase usability. Users will be able to physically re-center their devices, turn on/off 3D audio processing, and turn the device on/off without needing to look at a screen. Additional functionality is being discussed internally, and the final design of that button will be refined over the next couple of months.
We've packed all the electronics and the battery into the current prototype build of the OSSIC X, including the battery. The powerful on-board DSP is up and running and successfully interfacing over USB. Going forward, firmware and software updates will be applied to the prototype builds as we continue to build and improve the device.
After successfully raising $2.7 Million on Kickstarter for the OSSIC X 3D audio headphone earlier this year, OSSIC is now proud to announce that the X has been chosen by Popular Science magazine as the 2016 Grand Award winner for ‘Best of What’s New in Entertainment’.
Each year, the editors of Popular Science review thousands of products in search of the top 100 tech innovations — breakthrough products and technologies that represent a significant leap in their categories. Being recognized as a technology that represents the future of entertainment reinforces OSSIC’s commitment to creating the world’s highest quality 3D audio headphone experience. Read the news here.