OSSIC Friday Update: Feb. 17th 2017

This week our CEO Jason Riggs joining us for an explanation of HRTF calibration and why it is imperative to the OSSIC X experience. But first, let's join our engineering team over at our factory for an update on some molding processes.

Production Updates

We are joined by Jered Wikander, our Senior Mechanical Engineer, who will be providing video updates on the production process of the OSSIC X while with our manufacturer. Shown in the video is an 8 ton co-molding machine.

The tool takes an existing plastic part (trim ring) and molds an additional plastic material to allow for the ear pad to grip securely to each ear cup. Rigid plastic on the interior of the mold creates a strong support for structural integrity, and the soft outer circumference plastic is used to increase the stability of the removable ear pad when attached to the headphones. 

Apologies for the vertical video. We will make sure our future updates will be in full resolution!

Other production updates include visiting our custom component suppliers to check in with the post Chinese News Year status of the uniquely designed parts of the OSSIC X. This is an ongoing process, which is why it is repeatedly highlighted. We're confident that the custom parts are going to be what makes the hardware stand up to heavy daily use. This is an aspect of production that we have taken a hard stance on quality to meet our high internal standards before assembling the components into the headphones.


Prototypes of our functional box design for packaging are being vetted this week. The boxes need to protect the OSSIC X during shipment, but also be great travel case well beyond the first open. Here is a 'sneak peek' at some of the functional box prototypes. 


Cable designs are being finalized as we move to final production. Because the OSSIC X design utilizes removable cables, you can swap playback devices without the need for multiple adapters. Interface types include USB, lightning, and 3.5mm AUX jack. 

SOUND Education

This week, and in future updates, our CEO will be explaining some of the common questions surrounding the OSSIC X and 3D-audio technology. This week he focuses on HRTF calibration and why it matters:

"How we hear the world is not a one-size-fits all situation. It's our physical anatomy that plays a critical role in defining how sound enters our ears. This is called our head related transfer function, or HRTF. Our individual HRTF is based on: our position in space, the size of our head, and the shape of our ears."

Check out the video below to learn more:


OSSIC will be attending GDC in San Francisco at the beginning of March 2017. The event will kick off a California Open House tour with open houses in San Francisco, Los Angeles, and San Diego at the new OSSIC HQ. 

If you are planning on going to GDC, as a developer, streamer, or just love audio — we'd love to see you. Sign up for our open house where our team will be there be giving demos, handing out OSSIC swag for your support, and personally answering any questions.

  • San Diego Open House date and sign up will be available next week
  • Los Angeles Open House date and sign up will be available next week