Sally Kellaway, Creative Director of OSSIC Studios, may be one of the biggest audio nerds you’ll ever meet. We’ve talked with her on the blog before, and she has spoken at many of the major VR and gaming events around the country.
Before working at OSSIC, Sally founded the Virtual Reality Content Creators Network for Australia (VRCC_AUS) and the IGDA Special Interest Group for Virtual, Augmented and Mixed Realities. She’s a big proponent for VR and how it can positively impact the future of both entertainment and the world. In this talk, she discusses how to approach audio for interactive VR content.
At OSSIC, we're all audiophiles in some way or another—find out if you're just like us.
In this update we explore the latest progress with the OSSIC X control app for PC/Windows.
3D audio, or 3D sound, is a rapidly growing terminology in the growing industries of audio, gaming, and VR. For that reason it is incredibly important to understand the core fundamentals behind the term, and how it can apply to your interests.
This month the development team reached a big milestone with the OSSIC X development. Read more to find out.