VRLA 2017 is now on the books!
We want to give a big shout out to the VRLA team for hosting such a great event and for the growth they are supporting in the Los Angeles VR community and beyond. It was the perfect opportunity for us to share the experience of 3D audio with an amazing group of people.
To capture some of the energy of the event, we brought our friend Shidosha (@Shidosha) along with us to show everyone a little peek of what went down.
Did you see anything cool? Let us know in the comments!
Kedar Shashidhar, our Associate Creative Director, has been always been obsessed with spatial audio — whether it's with virtual reality experiences, video games or music. In this talk on spatial audio, Kedar discusses how one should approach capturing 360 audio connect with ambisonic microphones, and how ambisonics continue to play an important role in the future of spatial audio production.
A selection of popular songs that rely heavily on the use of samples.
For those who may not be headphone tech geeks, deciding on a high-end pair to purchase can sometimes be daunting. The technical terms and marketing language that often accompany with headphone descriptions is enough to make your head spin. With that in mind, this post aims to simplify the terminology associated with the two main types of “over-ear” headphones: closed-back and open-back.
A quick update from the past two weeks of OSSIC X development, including head tracker advancements, software update, and E3 recap. Check it out!