OSSIC X Shipment and Development STATUS
Thank you for being a supporter of the OSSIC X! This page contains the latest shipment information and consolidated development updates for the OSSIC X project. We're always available at firstname.lastname@example.org with any questions.
Estimated ship dates:
Kickstarter Innovator/Developer units ($1000 Pledge Tier): Early 2018, updates will be provided closer to production
Kickstarter units ($199-$279 Pledge Tiers): Early 2018, updates will be provided closer to production
Indiegogo InDemand and Website Pre-Orders: Immediately following all Kickstarter units, updates will be provided closer to production
Information About PRODUCT DelayS
The OSSIC X is a sophisticated audio product, and its development involves a meticulously coordinated effort between software and hardware development teams. At OSSIC, those teams are comprised of a small group of researchers, engineers, and acoustic experts. What we may lack in size, we make up for with our collective industry experience, creativity and desire to push forward and develop revolutionary ideas. That all is enabled by the great support of our backers who believe in what we're building. For that we are very grateful.
During the course of development of the OSSIC X, as with the development of any advanced product, there have been challenges and product improvements that were not always foreseen ahead of time. While delays are undesirable, they are sometimes necessary to ensure we not only complete the OSSIC X, but also deliver a best-in-class audio product into your hands.
Throughout this process we have been doing our best to share our development milestones, both positive and less so, with our backers on a monthly basis. You can find some of those updates below. We understand that the wait has been long, and we thank you for your patience with the project.
If you have any feedback as to how we can keep you more informed during the development process, please let us know at email@example.com.
Thank you for helping to make the future of audio a reality.
Latest Product Updates
To get the latest information the status of the product check out our product updates on our blog www.ossic.com/blog or view some of the latest updates below:
A full review of the OSSIC X project courtesy of a Kickstarter backer named John. He reached out to us several weeks ago to see if he could schedule a visit the office, and was able to make it down from LA last week. During his visit he sat down with Jason and Joy to ask some questions he sourced by our backers, demo the latest headphone, and overall get a sense of the project status.
Today we're excited to share some recent progress on the OSSIC X microphone array, which will be a key feature in the final product.
Since our last update we’ve made measurable progress with both the technology and development. See below for the milestones we have hit since September, and make sure to view our latest Localization Accuracy Test post comparing our technology to other gaming headphones. The results from the data has been nothing short of amazing.
In this update we explore the latest progress with the OSSIC X control app for PC/Windows.
This month the development team reached a big milestone with the OSSIC X development. Read more to find out.
The development team has been hard at work and continues to make progress with the OSSIC X. Here are some of the technical updates from the past two weeks.
A quick update from the past two weeks of OSSIC X development, including head tracker advancements, software update, and E3 recap. Check it out!
Thank you for your continued patience as we finalize the development of the OSSIC X. There has been quite a lot of progress made on the OSSIC X headphones in the past month. Read for the latest updates.
An in-depth look at the latest OSSIC X prototype.
Using SketchFab, we allow you to explore the latest features of the OSSIC X in 3D.
It’s been quite a busy couple of months at OSSIC HQ. Not only have we been out meeting many of you in-person at GDC and SXSW, but at the same time our engineering team has been nearing the final assembly of the early beta build of the OSSIC X. With everything going on we’ve been a bit slower on our updates but we’re working hard to get everyone back up to speed.
Learn from OSSIC CEO Jason Riggs this month about HRTF calibration and it's importance, and take a trip to the factory with Jered to learn about our plastic molding process.
This has truly been an amazing year for Team OSSIC. We successfully launched our kickstarter for The OSSIC X raising $2.7 Million and selling 10,000 units on Kickstarter from February through April 2016. The OSSIC X was the most funded Virtual Reality Kickstarter campaign in history at the time the campaign ended. The OSSIC X has continued to sell Pre-Orders on Indiegogo InDemand, and OSSIC the web-store, and has sold 12,000 units to date.
Hello Backers ! We are back with the first update for this month. As you all know by now, the OSSIC X will be one of the world’s most advanced headphones. Everyday we spend on this project, sharing this journey with you each step of the way, we get a little more excited for the impact this technology will have.
Hello backers! We are currently head down testing the latest hardware from our current round of prototyping. The headband cable has proven to be especially challenging as it is the intersection between design and functionality within the OSSIC X creating some unique challenges that have tested the creativity of our engineering team...
The prestigious annual CES Innovation Awards celebrate outstanding product design and engineering in brand-new consumer technology products. These awards are sponsored by the Consumer Technology Association, and are judged by a distinguished panel of industrial designers, engineers and members of the trade media. The Best of Innovation Award is awarded to the highest-rated product in each category.
This past week the OSSIC team got in the Halloween spirit and embraced the inner 'mad scientist' to create some chemical magic in the factory. Time for some internal testing before the next phase of production!
The second half of October is shaping up to be very exciting as the OSSIC team continues to assemble the second prototype build of the X. After sourcing all the custom vendor parts and establishing the tooling for production of the first few units, new PB2 headphones have started to come off the line.
It's an exciting time at the factory as we begin assembling parts together into the OSSIC X Prototype 2. We received the last of the internal circuit boards yesterday from the supplier which was the last major component needed to begin piecing all the internals together with the structural hardware.
Last week the OSSIC team was split between Abbey Road for our incubator demo day and our factory for the continuation of the PA2 phase of development. Various team members will be spending time this weekend visiting our custom part manufacturers to ensure that the incoming components are ready to go!
Hello OSSIC community and welcome to our latest Friday update, this week our design team hit the ground running this week in China. As the team continues to arrive, we have spent several days visiting suppliers to review and approve parts for the upcoming build which is still progressing as planned as the newly announced 'Prototype Assembly phase 2' or 'PA2'.
We are wrapping up another busy week here at OSSIC HQ! This week was the last week some of team members will be in the San Diego office before they make they way overseas to the factory for PA2 assembly.
We hope everyone had a productive week. This project update will be on the shorter side, focusing on continuing prep for Prototype Assembly phase 2 or 'PA2'.
Last week we paid a visit to our friends at Abbey Road and brought along our latest prototype. We were incredibly excited to be able to take some amazing recordings with the ambisonic microphone of an orchestral session within Studio 2 (The Beatles Studio). This gave us plenty of great ambisonic content to test with our upcoming prototype acoustics. Additionally, the team dug right into getting detailed prototype feedback from the Abbey Road engineering staff and compared notes on the best production pipelines for creating more immersive music content.
We launched our OSSIC X Kickstarter campaign in February with a mission to create the ultimate 3D listening experience. We were blown away by the support you and the over 10,000 gamers, developers, musicians, producers, and audiophiles that joined us
We're announcing that our CTO Joy will be on a panel discussion at VRLA on August 6th. If you're in town, be sure to head on over to experience the latest innovations and meet the greatest minds in VR.
An inside look into our trip to Abbey Road, as well as more photos of our latest prototype that we received earlier this week.
Take a look at the latest manufacturing build of the OSSIC X. Things are really starting to come together, and we're excited to share the latest progress with you.
We had yet another productive week here at OSSIC. While some of you out there might have been playing your way through E3 (we’re jealous), the OSSIC team was hunkering down on acoustic tests, prototype development, and other projects.
The June 10 edition of our Friday updates, including factory updates, new team members, and more.